Natural selection is the process that brings about evolution.

Natural selection is the process where organisms that are better adapted to their environment survive and produce more offspring. Charles Darwin first explored the idea that this is the main process that brings about evolution.

Board the Ship of the Imagination to explore the origin of life and evolution. Experience both artificial selection via selective breeding, using the example of mankind’s domestication of wolves into dogs, and natural selection that created species like polar bears. See how DNAgenes, and mutation work, and how these led to the diversity of species, including how complex organs such as the eye came about as a common element.

A Creative Problem Solving challenge: It’s Halloween and Mr Jones has the flu!

Creative Problem Solving is more than just brainstorming! It’s a process that can help you from defining a problem to implementing solutions. By using Creative and Critical Thinking, two of our Curriculum’s Core Competencies, you can solve a specific problem or achieve a particular goal. Creative Thinking helps you generate lots of options while Critical Thinking helps you evaluate options and make decisions.

Flex your Creative Problem Solving muscles with this challenge:

Poor Mr. Jones has the flu on Halloween! He wants to make sure the trick-or-treaters get their treats…so he doesn’t get any tricks, and they don’t get his germs! That means he needs to be able to deliver candies to the front door without getting up off the couch. Help him by designing, building, and testing an invention.


  • Mr Jones can’t leave the house, so use only the materials provided.
  • He is feeling weak. Your design must require minimal effort to use. 
  • He is alone at home so your invention must function with only 2 hands.
  • Candy cannot be hand thrown. Your invention must do the work.
  • Choose whether you work alone or in a group (max. 3 people).
  • You have 45 minutes of build time.
  • For safety reasons, all testing must be done in the Test Area.



Below are inventions after many cycles through the process of design, construction, and testing. Students refined their designs over time by using the information from tests to fine-tune their constructions. These finished products are only a small part of an important process. This connects to the Applied Design, Skills, and Technology (ADST) Curriculum for Grades 6 & 7:

  • Big Idea: Design can be responsive to identified needs.
  • Curricular Competencies: understanding context, defining, ideating, prototyping, testing, making, and sharing.