Create Your Own Math Game!

Hello Everyone!

We are in the process of finishing up our math tasks, during which we discussed structure off mathematics, as well as the structure and strategy involved in games designed to help learn math. 

As discussed already in class, now we will be making our own MATH GAMES!

Learning Intention: Create a game for a specific audience that will teach or practice specific math skills from the structure of math tasks we did. Use your creative, critical-thinking, and ADST skills, as well as communication and collaboration skills if you choose to work with a partner!

Due: November 24th, Thursday

Requirements:

  • Choose to work either on your own or with a partner. If you choose to work on your own, be careful that your game is not too complex, so you can finish the requirements.
  • Choose an audience for your game. It could be our class, intermediate students, or primary students, such as our buddy class.
  • Choose the math you want to teach/practice with the game. Some examples are: finding a unique way to study multiplication/division, area/perimeter, types of numbers in mathematics, conjectures/counterexamples, coordinates, counting/logic, etc.
  • Think about how BRAIN CROSSING is part of this game, based on our discussions in class.
  • Choose a format for your game. It does not have to be something complicated. Think about all the games we experimented with during our unit like Uno, Mancala, Hex, Prime Climb, and Othello. It could be a card game, a 3D board game, or something unique with moving parts! Think creatively!
  • Think about what will make a game appealing. When you compared games, what kinds of things did you notice will make an interesting game? Would your game be something you would purchase at a store?
  • Many of you said you enjoyed critical-thinking games that involve strategy. What strategy will you need to use to win your game?
  • Think about a unique idea. Avoid playing another version of a pre-existing card or board game. You can use elements of games you have played, but we are not copying games.
  • Determine what materials you will need. Either create or gather what you will need to play the game. Ask Ms. D for any materials you need at school (for example, I have dice and other math manipulatives. Do not buy anything new — think reuse and recycle from what you already have!
  • Write a set of rules for the game on the computer in size 12 font. Rules need to have the game title, objective to win, materials, suggested strategy, math you are practicing through the game, suggested age and number of players, and the steps you will need to play the game.
  • Have someone play your game. It could be someone in our class or in our buddy class.
  • Evaluate your own game for its success!

Last year, we made complicated board games for the human body unit. The purpose of those games was to practice specific knowledge from the unit. For this project, however, the intention is to use math actively, and to involve critical-thinking skills and strategy! We are looking to create board games with a bit more creativity than something like Candy Land or Snakes and Ladders.

Many of you have already started working on your ideas and plans. Great work! I will provide you with a rubric to evaluate yourself when we are done.

Follow the criteria above to have proficiency for the project.

I look forward to seeing what you come up with!

Ms. D